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 Post Posted: Sat May 31, 2014 3:00 pm 
 

Joined: Tue Feb 25, 2014 5:48 pm
Posts: 7
Hi,

How does the android client handle SDL Events? How it passes control flow messages to server? As it says in https://github.com/chunying/gaminganywhere/blob/master/docs/CONTROL there is a particular protocol used for control messages.
But if I don't use SDL library in client how can I handle events and sending Ctrl messages to server?


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 Post Posted: Sat May 31, 2014 6:03 pm 
 

Joined: Tue Jun 04, 2013 2:07 pm
Posts: 301
Actually the android client does not handle SDL events. The events are native android events but we "translate" the events into SDL format and then send to the server. So we only use SDL structures in the android client. The SDL library (binary/object) files are not really needed.


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