# configuration for the assaultcube game # work with ga-server-event-driven [core] include = common/server-common.conf include = common/controller.conf include = common/video-x264.conf include = common/video-x264-param.conf include = common/audio-lame.conf [video] video-fps = 50 [audio] audio-init-delay = 1000 [filter] filter-source-pixelformat = rgba [ga-server-event-driven] game-dir = /games/assaultcube-1.1.0.4 game-exe = /games/assaultcube-1.1.0.4/bin_unix/linux_client game-argv[1] = --home=/games/.assaultcube_v1.1 game-argv[2] = --init # hook configuration # version: d9, d10, d10.1, d11, dxgi, sdl hook-type = sdl enable-audio = true enable-server-rate-control = Y server-token-fill-interval = 20000 server-num-token-to-fill = 1 server-max-tokens = 2