User Guides
Publications
GamingAnywhere
Chun-Ying Huang, Kuan-Ta Chen, De-Yu Chen, Hwai-Jung Hsu, and Cheng-Hsin Hsu, "GamingAnywhere: The First Open Source Cloud Gaming System ," ACM Transactions on Multimedia Computing, Communications and Applications, Vol 10, No 1s, Jan, 2014.
Chun-Ying Huang, Cheng-Hsin Hsu, Yu-Chun Chang, and Kuan-Ta Chen, "GamingAnywhere: An Open Cloud Gaming System ," Proceedings of ACM Multimedia Systems 2013, Feb, 2013.
Chun-Ying Huang, De-Yu Chen, Cheng-Hsin Hsu, and Kuan-Ta Chen, "GamingAnywhere: An Open-Source Cloud Gaming Testbed ," Proceedings of ACM Multimedia 2013 (Open Source Software Competition Track), Oct, 2013.
Cloud Gaming Research Papers
Kuan-Ta Chen, Chung-Ying Huang, and Cheng-Hsin Hsu, "Cloud Gaming Onward: Research Opportunities and Outlook ," Proceedings of IEEE C-Game 2014.
Hua-Jun Hong, De-Yu Chen, Chun-Ying Huang, Kuan-Ta Chen, and Cheng-Hsin Hsu, "Placing Virtual Machines to Optimize Cloud Gaming Experience ," IEEE Transactions on Cloud Computing, to appear.
Chung-Ying Huang, Cheng-Hsin Hsu, De-Yu Chen, and Kuan-Ta Chen, "Quantifying User Satisfaction in Mobile Cloud Games ," Proceedings of ACM MoVid 2014.
Kuan-Ta Chen, Yu-Chun Chang, Hwai-Jung Hsu, De-Yu Chen, Chun-Ying Huang, and Cheng-Hsin Hsu, "On the Quality of Service of Cloud Gaming Systems ," IEEE Transactions on Multimedia, Vol 16, No 2, Feb, 2014.
Yeng-Ting Lee, Kuan-Ta Chen, Han-I Su, and Chin-Laung Lei, "Are All Games Equally Cloud-Gaming-Friendly? An Electromyographic Approach ," Proceedings of IEEE/ACM NetGames 2012, Nov, 2012.
Kuan-Ta Chen, Yu-Chun Chang, Po-Han Tseng, Chun-Ying Huang and Chin-Laung Lei, "Measuring The Latency of Cloud Gaming Systems ," Proceedings of ACM Multimedia 2011, Nov, 2011.
Presentations
"Games on Demand: Are We There Yet?"
"GamingAnywhere: An Open Cloud Gaming System" at ACM MMSys 2013 (Oslo, Norway)
"Cloud Gaming Onward: Research Opportunities and Outlook" at IEEE C-GAME 2014 (Chengdu, China)
"Quantifying User Satisfaction in Mobile Cloud Games" at ACM MoVid 2014 (Singapore)
VIDEO