We are pleased to announce the release of GamingAnywhere project. The release of GamingAnywhere contains several parts including: the source codes and dependencies, the pre-compiled binaries, the list of supported games, and the configurations for supported games. Please remember that GamingAnywere is still in beta stage, we need your tests and feedbacks to improve the software.

GamingAnywhere Packages

Sample Games and Configurations

We have provided several sample portable free games for you to test with the GamingAnywhere system. The client configuration files are packed with the GamingAnywhere packages. However, you will need different configurations for different games. Please note that you have to place the server configuration files in the 'bin/config' directory because many of them have included system-wide common configuration files.

Game configurations working with the event-driven (hook-mode) server have to specify the path of the game executables. By default, we assume that your games are extracted into "D:\smallgame" directory. In case you have extracted games into a different directory, you have to modify the "game-dir" or the "game-exe" options in the downloaded configuration files. Please note that both parameters should point the game executable to true game executable rather than the loader executable (*Portable.exe) provided by PortableApps.com.

Game Type Mode* Server Config Client Config
Armagetron Advanced SDL P server.sdlapp.conf client.abs.conf
Assault Cube (Win32) SDL E server.assaultcube.conf client.rel.conf
Assault Cube (Linux) SDL E server.assaultcube.conf client.rel.conf
DirectX Samples DirectX E/P server.d3dex.conf client.abs.conf
Neverball SDL E server.neverball.conf client.abs.conf
OpenTTD (Win32) SDL P server.openttd.conf client.abs.conf
OpenTTD (Linux) SDL P server.openttd.conf client.abs.conf
Sauerbraten (Win32) SDL E server.sauerbraten.conf client.rel.conf
Sauerbraten (Linux) SDL E server.sauerbraten.conf client.rel.conf
Limbo** DirectX E server.limbo.conf client.abs.conf
LEGO Batman** DirectX E server.batman.conf client.abs.conf

* Mode: E = event driven mode, you can launched the installed game using the GA event driven server; P = periodic mode, you have to launch the installed game first and then launch the GA periodic server; E/P = work for both modes.

** This is a proprietary commercial game and therefore we provide only configurations.